![]() Survivors will be able to travel to new lands with new biomes, creatures, and more. The team is now working on brand new content for Don’t Starve Together. It has been a valuable experience and we think the game is better for it, however we feel that it’s time that we turn our attention back to the core Don’t Starve Together experience: surviving together. We found that it was exceedingly difficult for us to run these events on console and as such underserved our console players. In short, even though we loved that everyone came to play, the item sales were only barely covering the costs of the servers. Those of you who have been here a while know that Don’t Starve was not architected to be a multiplayer game, so running them on our servers was extremely inefficient. They took WAY longer to make than we expected, so we weren’t able to make as much content as we wanted, and it left little time to do things like bug fixes and Quality of Life updates for the base game.īecause we run the servers for these events, we also incurred the cost of these servers. While we enjoyed the events and are happy with the result, there were some drawbacks: We’re super thrilled that so many people came to play the our weird game events! We were a bit burned out on creating DST core game content and this format allowed us to try something a bit different, so we made these crazy game modes and provided them to the community for free.Įvery time we launched these events, tons of players came to play, and in every instance we hit our highest ever DST concurrency. The idea was that we could offer a new way of playing Don’t Starve Together, in a limited-time format. In 2017 we launched the Forge, and followed it up in 2018 with the Gorge. It’s been a while since I’ve made a post here, I’d like to share with you our plans for 2019, which are extensive!įirst, I’d like to recap what happened in 2017/2018: ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |